Playful Classics : Classical Reception as a Creative Process
Dr Juliette (Newman University, UK) Harrisson
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Artificial Intelligence in Games
Paul Roberts
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Freelance Video Game Writing : The Life & Business of the Digital Mercenary for Hire
Toiya Finley
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Wargames : From Gladiators to Gigabytes
Martin van (Hebrew University of Jerusalem) Creveld
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Artificial Intelligence for Computer Games
Pedro Antonio Gonzalez-Calero
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£120.55
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An Architectural Approach to Level Design
Christopher W. (American University, Washington, DC, USA) Totten
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Virtual Character Design for Games and Interactive Media
Robin James Stuart (Abertay University, Dundee, Scotland) Sloan
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Interdisciplinary Advancements in Gaming, Simulations, and Virtual Environments : Emerging Trends
Richard E. Ferdig
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£173.00
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Emerging Research and Trends in Gamification
Harsha Gangadharbatla
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Computer Games and Technical Communication : Critical Methods and Applications at the Intersection
Jennifer deWinter
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World of Workcraft : Rediscovering Motivation and Engagement in the Digital Workplace
Dale Roberts
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Creating Games with Unity, Substance Painter, & Maya : Models, Textures, Animation, & Code
Jingtian Li
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Creating Games with Unity, Substance Painter, & Maya : Models, Textures, Animation, & Code
Jingtian Li
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The Craft and Science of Game Design : A Video Game Designer's Manual
Philippe O'Connor
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Multiplayer Online Games : Origins, Players, and Social Dynamics
Guo (University of Cincinnati, School of Information Technolo Freeman
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Narrative Tactics for Mobile and Social Games : Pocket-Sized Storytelling
Toiya Kristen Finley
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£51.99
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Add to BasketThe Art of Videogames
Grant (Social Science, Parks, Recreation and Tourism Group, L Tavinor
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Virtual History : How Videogames Portray the Past
A. Martin Wainwright
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