The Official Far Cry Survival Manual
Titan Books
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The Art of Darksiders Genesis
THQ
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Like a Hurricane: An Unofficial Oral History of Street Fighter II
Matt Leone
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GPU Pro 7 : Advanced Rendering Techniques
Wolfgang Engel
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Fact Hunt : Fascinating, Funny and Downright Bizarre Facts About Video Games
Larry Bundy Jr
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The Joy of Photoshop : When You Ask The Wrong Guy For Help
James Fridman
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Watch Dogs Legion: Resistance Report
Rick Barba
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Be a Man : The Ultimate Guide
The Be a Man Guy
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Glued to Games : How Video Games Draw Us In and Hold Us Spellbound
Scott Rigby
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Computer Animation : Algorithms and Techniques
Rick (Professor Emeritus, Department of Computer Science and E Parent
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Marvel Contest of Champions: The Art of the Battlerealm
Paul Davies
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The Art of Assassin's Creed: Unity
Paul Davies
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Marvel's Avengers - The Art of the Game
Paul Davies
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3D Thinking in Design and Architecture : From Antiquity to the Future
Roger Burrows
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Nioh & Nioh 2: Official Artworks
Koei Tecmo
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Essential Mathematics for Games and Interactive Applications
James M. Van Verth
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PHP & MySQL : Server-side Web Development
Jon Duckett
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The Amazing Maurice: The Art of the Film
Ramin Zahed
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AI for Games, Third Edition
Ian Millington
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Game AI Pro 3 : Collected Wisdom of Game AI Professionals
Steve (Nintendo of America, Redmond, Washington, USA) Rabin
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Worlds Unbound : The Art of teamLab
Prof. Laura (Florida State) Lee
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Fluid Engine Development
Doyub (Microsoft, CA, USA) Kim
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The Materiality of Interaction : Notes on the Materials of Interaction Design
Mikael (Professor, Umea University) Wiberg
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