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Soft Computing in Materials Development and its Sustainability in the Manufacturing Sector - Book

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Essential Programming for the Technical Artist - Book

Essential Programming for the Technical Artist

Chris Roda

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Up and Running with AutoCAD®  2025 : 2D and 3D Drawing, Design and Modeling - Book

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Multimedia Computing Systems and Virtual Reality - Book

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Cypherpunk Ethics : Radical Ethics for the Digital Age - Book

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Design Technology and Digital Production : An Architecture Anthology - Book

Design Technology and Digital Production : An Architecture Anthology

Gabriel Esquivel

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Deeper Learning : A Voice from Laboratory to Classroom - Book

Deeper Learning : A Voice from Laboratory to Classroom

Hang Hu

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What Every Engineer Should Know About Digital Accessibility - Book

What Every Engineer Should Know About Digital Accessibility

Sarah Horton

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Crowdsourcing during COVID-19 : Case Studies in Health and Education - Book

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Custom Components in Architecture : Strategies for Customizing Repetitive Manufacturing - Book

Custom Components in Architecture : Strategies for Customizing Repetitive Manufacturing

Dana Gulling

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Introduction to Game Analysis - Book

Introduction to Game Analysis

Clara (New York University, USA) Fernandez-Vara

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Designing Games Meant for Sharing - Book

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Performance Making and the Archive - Book

Performance Making and the Archive

Ashutosh Potdar

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Game AI Uncovered : Volume Two - Book

Game AI Uncovered : Volume Two

Paul Roberts

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How and Why We Make Games : The Creative Confusion - Book

How and Why We Make Games : The Creative Confusion

Marta Fijak

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Podcasting as an Intimate Medium - Book

Podcasting as an Intimate Medium

Alyn (University of Leipzig, Germany) Euritt

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The Pocket Mentor for Animators - Book

The Pocket Mentor for Animators

Hollie Newsham

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Introduction to Game Programming using Processing : For Designers, Artists, Players, Non-Tech People and Everybody Else - Book

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A Gamer's Introduction to Programming in C# : Welcome Brave Adventurer! - Book

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Computational Design for Landscape Architects - Book

Computational Design for Landscape Architects

Brendan Harmon

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Paper Time Machines : Critical Game Design and Historical Board Games - Book

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The Metaverse : A Critical Introduction - Book

The Metaverse : A Critical Introduction

David Burden

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Survey of Media : Screens, Sounds, and Synergies - Book

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