Unreal Engine 4 Game Development in 24 Hours, Sams Teach Yourself
Aram Cookson
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Games, Design and Play : A detailed approach to iterative game design
Colleen Macklin
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Advanced Game Design : A Systems Approach
Michael Sellers
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Godot Engine Game Development in 24 Hours, Sams Teach Yourself : The Official Guide to Godot 3.0
Ariel Manzur
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Game Designer's Playlist, The : Innovative Games Every Game Designer Needs to Play
Zack Hiwiller
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Unity 2018 Game Development in 24 Hours, Sams Teach Yourself
Mike Geig
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Unity 2018 Game Development in 24 Hours, Sams Teach Yourself
Mike Geig
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Game Time : Understanding Temporality in Video Games
Christopher Hanson
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The Well-Played Game : A Player's Philosophy
Bernard De Koven
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Developer's Dilemma : The Secret World of Videogame Creators
Casey O'Donnell
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Super Power, Spoony Bards, and Silverware : The Super Nintendo Entertainment System
Dominic Arsenault
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Super Power, Spoony Bards, and Silverware
Dominic Arsenault
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Playing Smart : On Games, Intelligence, and Artificial Intelligence
Julian Togelius
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The Media Snatcher : PC/CORE/TURBO/ENGINE/GRAFX/16/CDROM2/SUPER/DUO/ARCADE/RX
Carl Therrien
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Anime and the Visual Novel : Narrative Structure, Design and Play at the Crossroads of Animation and Computer Games
Cavallaro Dani Cavallaro
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