Supercade : A Visual History of the Videogame Age 1985-2001
Van Burnham
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UDON's Art of Capcom 1 - Hardcover Edition
UDON
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Add to BasketValkyria Chronicles 2: World Artworks
Sega
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Add to BasketWargames : From Gladiators to Gigabytes
Martin van (Hebrew University of Jerusalem) Creveld
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Persona 4 Arena: Official Design Works
Atlus
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Add to BasketJane Jensen : Gabriel Knight, Adventure Games, Hidden Objects
Anastasia (University of Central Florida, USA) Salter
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UDON's Art of Capcom 2 - Hardcover Edition
UDON
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Add to BasketHow To Make Capcom Fighting Characters : Street Fighter Character Design
Capcom
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Add to BasketThe Art of Videogames
Grant (Social Science, Parks, Recreation and Tourism Group, L Tavinor
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Add to BasketProducing Games : From Business and Budgets to Creativity and Design
D Cohen
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Indie Games: The Origins of Minecraft, Journey, Limbo, Dead Cells, The Banner Saga and Firewatch
Bounthavy Suvilay
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Virtual History : How Videogames Portray the Past
A. Martin Wainwright
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Life Is a Game : What Game Design Says about the Human Condition
Dr. Edward (Professor of Media, Indiana University, USA) Castronova
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Hands-On Unity 2022 Game Development : Learn to use the latest Unity 2022 features to create your first video game in the simplest way possible
Nicolas Alejandro Borromeo
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Build Your Own PC Game in Seven Easy Steps : Using Visual Basic
Scott Palmer
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The Language of Gaming
Professor Astrid (University of Regensburg, Germany) Ensslin
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Game Time : Understanding Temporality in Video Games
Christopher Hanson
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Add to BasketGame Sound : An Introduction to the History, Theory, and Practice of Video Game Music and Sound Design
Karen (Canada Research Chair, University of Waterloo) Collins
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Games, Learning, and Society : Learning and Meaning in the Digital Age
Constance Steinkuehler
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The Official GameSalad (R) Guide to Game Development
GameSalad
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Parables of the Posthuman : Digital Realities, Gaming, and the Player Experience
Jonathan Boulter
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