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Game Design Theory : A New Philosophy for Understanding Games - eBook

Game Design Theory : A New Philosophy for Understanding Games

Keith Burgun

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Introduction to Game Physics with Box2D - eBook

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Game Magic : A Designer's Guide to Magic Systems in Theory and Practice - eBook

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What UX is Really About : Introducing a Mindset for Great Experiences - eBook

What UX is Really About : Introducing a Mindset for Great Experiences

Celia Hodent

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Finish Your Film! Tips and Tricks for Making an Animated Short in Maya - eBook

Finish Your Film! Tips and Tricks for Making an Animated Short in Maya

Kenny Roy

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Directing for Animation : Everything You Didn't Learn in Art School - eBook

Directing for Animation : Everything You Didn't Learn in Art School

Tony Bancroft

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Rowland B. Wilson’s Trade Secrets : Notes on Cartooning and Animation - eBook

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3d Automotive Modeling : An Insider's Guide to 3d Car Modeling and Design for Games and Film - eBook

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Tony White's Animator's Notebook : Personal Observations on the Principles of Movement - eBook

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Action Analysis for Animators - eBook

Action Analysis for Animators

Chris Webster

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Dream Worlds: Production Design for Animation - eBook

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Dream Worlds: Production Design for Animation - eBook

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MoCap for Artists : Workflow and Techniques for Motion Capture - eBook

MoCap for Artists : Workflow and Techniques for Motion Capture

Midori Kitagawa

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Designing Sound for Animation - eBook

Designing Sound for Animation

Robin S. Beauchamp

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Designing Sound for Animation - eBook

Designing Sound for Animation

Robin S. Beauchamp

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Reel Success : Creating Demo Reels and Animation Portfolios - eBook

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How to Cheat in Adobe Flash CC : The Art of Design and Animation - eBook

How to Cheat in Adobe Flash CC : The Art of Design and Animation

Chris Georgenes

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The Immersive Worlds Handbook : Designing Theme Parks and Consumer Spaces - eBook

The Immersive Worlds Handbook : Designing Theme Parks and Consumer Spaces

Scott Lukas

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The Immersive Worlds Handbook : Designing Theme Parks and Consumer Spaces - eBook

The Immersive Worlds Handbook : Designing Theme Parks and Consumer Spaces

Scott Lukas

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Getting Started in 3D with Maya : Create a Project from Start to Finish—Model, Texture, Rig, Animate, and Render in Maya - eBook

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How to Cheat in Adobe Animate CC - eBook

How to Cheat in Adobe Animate CC

Myra Ferguson

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Basics Animation 03: Drawing for Animation - eBook

Basics Animation 03: Drawing for Animation

Paul Wells

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Directing Game Animation : Building a Vision and a Team with Intent - eBook

Directing Game Animation : Building a Vision and a Team with Intent

Mike Jungbluth

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Directing Game Animation : Building a Vision and a Team with Intent - eBook

Directing Game Animation : Building a Vision and a Team with Intent

Mike Jungbluth

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