Method, Methodology and Research Design in Artistic Research : Between Solid Routes and Emergent Pathways
Falk Hubner
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Getting Started in ZBrush : An Introduction to Digital Sculpting and Illustration
Gregory S. (Savannah College of Art and Design, Georgia, USA) Johnson
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Design Technology and Digital Production : An Architecture Anthology
Gabriel Esquivel
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Design Technology and Digital Production : An Architecture Anthology
Gabriel Esquivel
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Add to BasketDesigning Exoskeletons
Luis Adrian (Autonomous University of Mexico State (UAE Zuniga-Aviles
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Space and Play in Japanese Videogame Arcades
Jeremie Pelletier-Gagnon
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What Every Engineer Should Know About Digital Accessibility
Sarah Horton
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The Routledge Handbook of Role-Playing Game Studies
Jose P. (University of Utah, USA) Zagal
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Custom Components in Architecture : Strategies for Customizing Repetitive Manufacturing
Dana Gulling
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Sustainable Manufacturing : An Emergence in Industry 4.0
Kamalpreet (Plaksha University, India) Sandhu
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Designing Games Meant for Sharing
Ioana-Iulia (Lead Game Designer at Mojiworks Limited) Cazacu
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How and Why We Make Games : The Creative Confusion
Marta Fijak
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The Routledge Handbook of Cartographic Humanities
Tania (Universita degli Studi di Padova, Italy) Rossetto
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Cybersecurity of Discrete Event Systems : From Smart Attacks to Resilient Defence
Rong (Nanyang Technological University) Su
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A Gamer's Introduction to Programming in C# : Welcome Brave Adventurer!
Aaron Langille
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Introduction to Game Analysis
Clara (New York University, USA) Fernandez-Vara
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Paper Time Machines : Critical Game Design and Historical Board Games
Maurice W. Suckling
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