OpenGL Programming on Mac OS X : Architecture, Performance, and Integration
Robert P. Kuehne
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Mark Spencer
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Fundamentals of ActionScript 3.0 : Develop and Design
Doug Winnie
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Fundamentals of ActionScript 3.0 : Develop and Design
Doug Winnie
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Maya Character Creation : Modeling and Animation Controls
Chris Maraffi
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Maya in 24 Hours, Sams Teach Yourself
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WebGL Programming Guide : Interactive 3D Graphics Programming with WebGL
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Julian Shapiro
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Animated Storytelling : Simple Steps For Creating Animation and Motion Graphics
Liz Blazer
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Access Code Card for Adobe Flash CC Classroom in a Book 2014
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Access Code Card for Adobe Animate CC Classroom in a Book (2017)
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Chris Maraffi
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Core Animation : Simplified Animation Techniques for Mac and iPhone Development
Marcus Zarra
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Designing for Interaction : Creating Innovative Applications and Devices
Dan Saffer
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OpenGL Programming Guide : The Official Guide to Learning OpenGL, Versions 3.0 and 3.1
Dave Shreiner
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MEL Scripting a Character Rig in Maya
Chris Maraffi
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ActionScript 3.0 : Visual QuickStart Guide
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Anime and the Visual Novel : Narrative Structure, Design and Play at the Crossroads of Animation and Computer Games
Cavallaro Dani Cavallaro
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Editing Secrets : Editors Mind: Secrets From The Chopping Block
Scott Goldman
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Flash CS3: The Missing Manual
E. A. Vander Veer
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