Cypherpunk Ethics : Radical Ethics for the Digital Age
Patrick D. (Grand Valley State University, USA) Anderson
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Deeper Learning : A Voice from Laboratory to Classroom
Hang Hu
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What Every Engineer Should Know About Digital Accessibility
Sarah Horton
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Add to BasketCrowdsourcing during COVID-19 : Case Studies in Health and Education
Carmen Bueno Munoz
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Custom Components in Architecture : Strategies for Customizing Repetitive Manufacturing
Dana Gulling
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Add to BasketIntroduction to Game Analysis
Clara (New York University, USA) Fernandez-Vara
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Add to BasketDesigning Games Meant for Sharing
Ioana-Iulia (Lead Game Designer at Mojiworks Limited) Cazacu
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Game AI Uncovered : Volume Two
Paul Roberts
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Add to BasketPodcasting as an Intimate Medium
Alyn (University of Leipzig, Germany) Euritt
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Introduction to Game Programming using Processing : For Designers, Artists, Players, Non-Tech People and Everybody Else
Daniel Cermak-Sassenrath
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A Gamer's Introduction to Programming in C# : Welcome Brave Adventurer!
Aaron Langille
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Computational Design for Landscape Architects
Brendan Harmon
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Add to BasketPaper Time Machines : Critical Game Design and Historical Board Games
Maurice W. Suckling
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Managing Digital Innovation in Publishing : Collaborations and Para-Organisations for Creative Change
Frania Hall
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Museum Studies for a Post-Pandemic World : Mentoring, Collaborations, and Interactive Knowledge Transfer in Times of Transformation
Leda (South Dakota State University, USA) Cempellin
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Tabletop Game Accessibility : Meeple Centred Design
Michael James (Chalmers University of Technology / University o Heron
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Add to BasketGreat Games Need Great Leaders : Multiclassing to Lead Game Development Teams
Matthew John Dyet
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Game Design Deep Dive : Soulslike
Joshua Bycer
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Add to BasketTranscending Imagination : Artificial Intelligence and the Future of Creativity
Alexander Manu
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Add to BasketCreate Stunning Renders Using Corona in 3ds Max : Guiding the Next Generation of 3D Renderers
Margarita Nikita
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Python : A Practical Learning Approach
T.S. (Govt. College of Engineering Srirangam, Tamil Nadu) Murugesh
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AlphaGo Simplified : Rule-Based AI and Deep Learning in Everyday Games
Mark Liu
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