Architectural Approach to Level Design : Second edition
Christopher W. Totten
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Writing for Video Game Genres : From FPS to RPG
Wendy Despain
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Procedural Storytelling in Game Design
Tanya X. Short
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Game Anim : Video Game Animation Explained
Jonathan Cooper
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Rigging for Games : A Primer for Technical Artists Using Maya and Python
Eyal Assaf
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Game Data Science
Magy Seif (Professor and Vice Chair of Serious Games, Profess El-Nasr
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Add to BasketWorking with Video Gamers and Games in Therapy : A Clinician's Guide
Anthony M. (Telos Project, Texas, USA) Bean
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Katherine Isbister
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Wendy Despain
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Guy Somberg
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Add to BasketGame Design Workshop : A Playcentric Approach to Creating Innovative Games, Fourth Edition
Tracy Fullerton
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Procedural Generation in Game Design
Tanya Short
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The Gamer's Brain : How Neuroscience and UX Can Impact Video Game Design
Celia Hodent
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Game Anim : Video Game Animation Explained
Jonathan Cooper
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Videogames
James (Bath Spa University, UK) Newman
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Videogames
James (Bath Spa University, UK) Newman
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Steve (Nintendo of America, Redmond, Washington, USA) Rabin
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Henry Kelly
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Add to BasketGame Design Deep Dive: Horror
Joshua Bycer
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Add to BasketLevel Design : Processes and Experiences
Christopher W. (American University, Washington, DC, USA) Totten
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Tabletop Game Design for Video Game Designers
Ethan Ham
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