The Aesthetics of Virtual Reality
Grant Tavinor
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The Aesthetics of Virtual Reality
Grant Tavinor
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Environment Art in the Game Industry : A Guide to Rich and Realistic Environments Using Substance Designer
Henry Kelly
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Environment Art in the Game Industry : A Guide to Rich and Realistic Environments Using Substance Designer
Henry Kelly
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Game Usability : Advice from the Experts for Advancing UX Strategy and Practice in Videogames
Katherine Isbister
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Game Usability : Advice from the Experts for Advancing UX Strategy and Practice in Videogames
Katherine Isbister
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Passion and Play : A Guide to Designing Sexual Content in Games
Michelle Clough
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Passion and Play : A Guide to Designing Sexual Content in Games
Michelle Clough
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Blender to Unity Workflows
Alan (National Film & Television School, Upminster, UK) Thorn
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Reverse Design : Half-Life
Patrick Holleman
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Add to BasketReverse Design : Final Fantasy VII
Patrick Holleman
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Game: A Field Guide to Practical Game Design
Tadhg Kelly
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Visual Design Concepts For Mobile Games
Chirstopher Carman
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Add to BasketThe Game Audio Tutorial : A Practical Guide to Sound and Music for Interactive Games
Richard Stevens
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The Game Audio Tutorial : A Practical Guide to Sound and Music for Interactive Games
Richard Stevens
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3ds Max Modeling for Games: Volume II : Insider's Guide to Stylized Modeling
Andrew Gahan
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3ds Max Modeling for Games: Volume II : Insider's Guide to Stylized Modeling
Andrew Gahan
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Videogames
James (Bath Spa University, UK) Newman
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