Dream Worlds: Production Design for Animation
Hans (Production designer in the animation film industry; Prof Bacher
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Learning Autodesk 3ds Max 2008 Foundation
Autodesk
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Designing Sound for Animation
Robin S. Beauchamp
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Designing Sound for Animation
Robin S. Beauchamp
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Digital Mayhem 3D Machine Techniques : Where Inspiration, Techniques and Digital Art meet
Duncan Evans
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Digital Mayhem 3D Landscape Techniques : Where Inspiration, Techniques and Digital Art meet
Duncan Evans
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How to Cheat in Adobe Flash CC : The Art of Design and Animation
Chris Georgenes
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Motion Graphic Design : Applied History and Aesthetics
Jon Krasner
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The Immersive Worlds Handbook : Designing Theme Parks and Consumer Spaces
Scott Lukas
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The Immersive Worlds Handbook : Designing Theme Parks and Consumer Spaces
Scott Lukas
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Getting Started in 3D with Maya : Create a Project from Start to Finish—Model, Texture, Rig, Animate, and Render in Maya
Adam Watkins
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Videogames
James (Bath Spa University, UK) Newman
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How to Cheat in Maya 2014 : Tools and Techniques for Character Animation
Kenny Roy
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Getting Started in ZBrush : An Introduction to Digital Sculpting and Illustration
Gregory S. (Savannah College of Art and Design, Georgia, USA) Johnson
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Getting Started in ZBrush : An Introduction to Digital Sculpting and Illustration
Gregory S. (Savannah College of Art and Design, Georgia, USA) Johnson
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Vintage Game Consoles : An Inside Look at Apple, Atari, Commodore, Nintendo, and the Greatest Gaming Platforms of All Time
Bill Loguidice
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Return on Engagement : Content Strategy and Web Design Techniques for Digital Marketing
Tim Frick
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Contemporary Architecture and the Digital Design Process
Peter Szalapaj
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A History of Communication Technology
Philip Loubere
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Responsive Web Design Toolkit : Hammering Websites Into Shape
Ken Tabor
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3D Photorealistic Rendering : Interiors & Exteriors with V-Ray and 3ds Max
Jamie Cardoso
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Cinema 4D Apprentice : Real-World Skills for the Aspiring Motion Graphics Artist
Kent McQuilkin
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