3D Game Textures : Create Professional Game Art Using Photoshop
Luke Ahearn
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Tradigital 3ds Max : A CG Animator's Guide to Applying the Classic Principles of Animation
Richard Lapidus
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3D Game Engine Design : A Practical Approach to Real-Time Computer Graphics
David (Geometric Tools, Redmond, Washington, USA) Eberly
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Add to Basket3D Modeling Using Autodesk 3ds Max With Rendering View
Debabrata Samanta
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3-D Image Processing Algorithms
N. Nikolaidis
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Add to BasketVision in 3D Environments
Laurence R. (York University, Toronto) Harris
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3D Synthetic Environment Reconstruction
Mahdi Abdelguerfi
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£71.99
£63.59
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3D Modeling of Buildings : Outstanding Sites
Raphaele (Ecole Nationale des Sciences Geographiques, Marne-la-V Heno
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£138.95
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Add to Basket3D Modeling & Animation : A Primer
Magesh (Purdue University, Calumet, Hammond, Indiana, US Chandramouli
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Data Rights Law 3.0 : The Legislative Prospect
SSAP International
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Interval Type-3 Fuzzy Systems: Theory and Design
Oscar Castillo
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3D Dynamic Scene Analysis : A Stereo Based Approach
Zhengyou Zhang
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3d-Druck/Rapid Prototyping : Eine Zukunftstechnologie - Kompakt Erklart
Petra Fastermann
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Blockchain and Web 3.0 : Social, Economic, and Technological Challenges
Massimo Ragnedda
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Innovations in Intelligent Machines -3 : Contemporary Achievements in Intelligent Systems
Ivan Jordanov
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Interactive 3D Multimedia Content : Models for Creation, Management, Search and Presentation
Wojciech Cellary
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3D Modeling and Animation : Synthesis and Analysis Techniques for the Human Body
Nikos Sarris
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3D Point Cloud Analysis : Traditional, Deep Learning, and Explainable Machine Learning Methods
Shan Liu
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