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Artificial Intelligence and the Future of Warfare : The USA, China, and Strategic Stability - Book

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The Essential Guide to Game Audio : The Theory and Practice of Sound for Games - Book

The Essential Guide to Game Audio : The Theory and Practice of Sound for Games

Steve Horowitz

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Software Defined Networks : A Comprehensive Approach - Book

Software Defined Networks : A Comprehensive Approach

Paul (SDN entrepreneur and founder of multiple successful s Goransson

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Risk Assessment and Decision Analysis with Bayesian Networks - Book

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Random Graphs and Complex Networks - Book

Random Graphs and Complex Networks

Remco van der (Technische Universiteit Eindhoven, The Netherl Hofstad

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Data Mining : Practical Machine Learning Tools and Techniques - Book

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Computer Organization and Design RISC-V Edition : The Hardware Software Interface - Book

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Distributed Algorithms : An Intuitive Approach - Book

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Introductory Digital Signal Processing with Computer Applications - Book

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Computer Organization and Design MIPS Edition : The Hardware/Software Interface - Book

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Creating Games with Unreal Engine, Substance Painter, & Maya : Models, Textures, Animation, & Blueprint - Book

£56.99

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Research Methods in Human-Computer Interaction - Book

Research Methods in Human-Computer Interaction

Jonathan (Professor, Computer and Information Sciences, Towson Lazar

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£70.99

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Digital Forensics with Open Source Tools - Book

Digital Forensics with Open Source Tools

Harlan (DFIR analyst, presenter, and open-source tool author) Carvey

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Essential MATLAB for Engineers and Scientists - Book

Essential MATLAB for Engineers and Scientists

Daniel T., Ph.D. (Professor Emeritus and was Professor and Valentine

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Requirements Engineering for Software and Systems - Book

Requirements Engineering for Software and Systems

Phillip A. (The Pennsylvania State University, Malvern, USA) Laplante

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TouchIT : Understanding Design in a Physical-Digital World - Book

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Systems Analysis and Design, EMEA Edition - Book

Systems Analysis and Design, EMEA Edition

Alan (The University of Georgia) Dennis

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An Essential Introduction to Maya Character Rigging - Book

An Essential Introduction to Maya Character Rigging

Cheryl (Autodesk Certified Instructor in Maya; Professor at th Briggs

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Modern Fortran Explained : Incorporating Fortran 2018 - Book

Modern Fortran Explained : Incorporating Fortran 2018

Michael (Formerly of CERN, Geneva, Switzerland) Metcalf

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Machine Learning : A Bayesian and Optimization Perspective - Book

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Computer Architecture : A Quantitative Approach - Book

Computer Architecture : A Quantitative Approach

John L. (Departments of Electrical Engineering and Computer Hennessy

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Practical Philosophy Of Ai-assistants, The: An Engineering-humanities Conversation - Book

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