Drama Games for Classrooms and Workshops
Jessica Swale
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Aesthetics and Design for Game-based Learning
Michele D. Dickey
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Game Audio Implementation : A Practical Guide Using the Unreal Engine
Richard (Professor, Leeds Metropolitan University, UK; Chair Stevens
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Game Audio Implementation : A Practical Guide Using the Unreal Engine
Richard (Professor, Leeds Metropolitan University, UK; Chair Stevens
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Hybrid Play : Crossing Boundaries in Game Design, Players Identities and Play Spaces
Adriana de Souza e Silva
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Hybrid Play : Crossing Boundaries in Game Design, Players Identities and Play Spaces
Adriana de Souza e Silva
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Immersion, Narrative, and Gender Crisis in Survival Horror Video Games
Andrei (University of Bucharest, Romania) Nae
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Immersion, Narrative, and Gender Crisis in Survival Horror Video Games
Andrei (University of Bucharest, Romania) Nae
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Videogames and the Gothic
Ewan (University of Brighton, UK.) Kirkland
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Videogames and the Gothic
Ewan (University of Brighton, UK.) Kirkland
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Aesthetics and Design for Game-based Learning
Michele D. Dickey
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Gender, Age, and Digital Games in the Domestic Context
Alison Harvey
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Gender, Age, and Digital Games in the Domestic Context
Alison Harvey
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The Essential Guide to Game Audio : The Theory and Practice of Sound for Games
Steve Horowitz
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The Essential Guide to Game Audio : The Theory and Practice of Sound for Games
Steve Horowitz
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Pervasive Games : Theory and Design
Markus (Markus Montola (M.Soc.Sc.) is a grant researcher in t Montola
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