The Essential Guide to Game Audio : The Theory and Practice of Sound for Games
Steve Horowitz
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The Essential Guide to Game Audio : The Theory and Practice of Sound for Games
Steve Horowitz
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Talking to Artists / Talking to Programmers : How to Get Programmers and Artists Communicating
Wendy (Full Sail University; Contract Games Designer, Winter Despain
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£43.75
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Add to BasketOptimization Techniques IFIP Technical Conference : Novosibirsk, July 1-7, 1974
Kenneth A. Loparo
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Soft Computing in Engineering
Jamshid (University of Illinois at Urbana-Champaign, USA) Ghaboussi
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Soft Computing in Engineering
Jamshid (University of Illinois at Urbana-Champaign, USA) Ghaboussi
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Soft Computing in Engineering
Jamshid (University of Illinois at Urbana-Champaign, USA) Ghaboussi
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Post-Optimal Analysis in Linear Semi-Infinite Optimization
Miguel A. Goberna
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Using CRC Cards : An Informal Approach to Object-Oriented Development
Nancy M. (AT&T Bell Laboratories, New Jersey) Wilkinson
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Pervasive Games : Theory and Design
Markus (Markus Montola (M.Soc.Sc.) is a grant researcher in t Montola
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Ergebnisse der Inneren Medizin und Kinderheilkunde / Advances in Internal Medicine and Pediatrics
P. Frick
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Manufacturing Information and Data Systems : Analysis, Design and Practice
Franjo (Lecturer in Manufacturing Information Systems at Brun Cecelja
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Capacity Planning for Web Services : Metrics, Models, and Methods
Daniel A. Menasce
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Modeling Evolution : an introduction to numerical methods
Derek A. Roff
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Computational Molecular Biology : An Algorithmic Approach
Pavel A. Pevzner
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Programming Distributed Computing Systems
Carlos A. Varela
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Communication System Design Using DSP Algorithms : With Laboratory Experiments for the TMS320C6701 and TMS320C6711
Steven A. Tretter
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Cache and Memory Hierarchy Design : A Performance Directed Approach
Steven A. Przybylski
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Fortran Programs for Chemical Process Design, Analysis, and Simulation
A. Kayode Coker
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Ada 95 : The Lovelace Tutorial
David A. Wheeler
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An Introduction to Data Structures and Algorithms
J.A. Storer
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The Craft of Text Editing : Emacs for the Modern World
Craig A. Finseth
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