Creating Games with Unity, Substance Painter, & Maya : Models, Textures, Animation, & Code
Jingtian Li
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Creating Games with Unity, Substance Painter, & Maya : Models, Textures, Animation, & Code
Jingtian Li
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Understanding Interactive Digital Narrative : Immersive Expressions for a Complex Time
Hartmut (HKU University of the Arts, Utrecht, Netherlands) Koenitz
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Understanding Interactive Digital Narrative : Immersive Expressions for a Complex Time
Hartmut (HKU University of the Arts, Utrecht, Netherlands) Koenitz
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Software Engineering for Image Processing Systems
Philip A. (The Pennsylvania State University, Malvern, USA) Laplante
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Systems Engineering Guidebook : A Process for Developing Systems and Products
James N (The Aerospace Corporation, Chantilly, Virginia, USA) Martin
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Systems Engineering Guidebook : A Process for Developing Systems and Products
James N (The Aerospace Corporation, Chantilly, Virginia, USA) Martin
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Database and Applications Security : Integrating Information Security and Data Management
Bhavani (The University of Texas at Dallas, Richardson, Thuraisingham
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Database and Applications Security : Integrating Information Security and Data Management
Bhavani (The University of Texas at Dallas, Richardson, Thuraisingham
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Practical Algorithms for 3D Computer Graphics
R. Stuart (The Queen’s University of Belfast, UK) Ferguson
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Developing and Securing the Cloud
Bhavani (The University of Texas at Dallas, Richardson, Thuraisingham
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PostgreSQL 9.0 Official Documentation - Volume V. Internals and Appendixes
Postgresql Global Development Group
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Requirements Engineering for Software and Systems
Phillip A. (The Pennsylvania State University, Malvern, USA) Laplante
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Requirements Engineering for Software and Systems
Phillip A. (The Pennsylvania State University, Malvern, USA) Laplante
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What Every Engineer Should Know about Software Engineering
Phillip A. (The Pennsylvania State University, Malvern, USA) Laplante
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Add to BasketDesigning and Programming CICS Applications : Integrating Existing Mainframe Applications with New Technologies
John Horswill
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Designing and Programming CICS Applications : Integrating Existing Mainframe Applications with New Technologies
John Horswill
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Pervasive Games : Theory and Design
Markus (Markus Montola (M.Soc.Sc.) is a grant researcher in t Montola
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Type Theory and Formal Proof : An Introduction
Rob (Technische Universiteit Eindhoven, The Netherlands) Nederpelt
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Multicore Software Development Techniques : Applications, Tips, and Tricks
Robert (Vice President of Software Engineering R&D for the Mic Oshana
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Holistic Game Development with Unity 3e : An All-in-One Guide to Implementing Game Mechanics, Art, Design and Programming
Penny (Associate Professor, Bond University; Winner of the 201 de Byl
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Holistic Game Development with Unity 3e : An All-in-One Guide to Implementing Game Mechanics, Art, Design and Programming
Penny (Associate Professor, Bond University; Winner of the 201 de Byl
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Animation Production : Documentation and Organization
PhD, Robert B. (Professor Emeritus and former Director of t Musburger
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Linux : The Textbook, Second Edition
Syed Mansoor (Punjab University College of Information Technol Sarwar
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