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Works of Game : On the Aesthetics of Games and Art - Book

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Acoustic Analyses Using Matlab® and Ansys® - eBook

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Getting Started with R : An Introduction for Biologists - Book

Getting Started with R : An Introduction for Biologists

Andrew P. (Department of Animal and Plant Science, Universi Beckerman

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The Essential Guide to Game Audio : The Theory and Practice of Sound for Games - Book

The Essential Guide to Game Audio : The Theory and Practice of Sound for Games

Steve Horowitz

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Software Defined Networks : A Comprehensive Approach - Book

Software Defined Networks : A Comprehensive Approach

Paul (SDN entrepreneur and founder of multiple successful s Goransson

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£42.99

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Random Graphs and Complex Networks - Book

Random Graphs and Complex Networks

Remco van der (Technische Universiteit Eindhoven, The Netherl Hofstad

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Distributed Algorithms : An Intuitive Approach - Book

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Understanding Interactive Digital Narrative : Immersive Expressions for a Complex Time - Book

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Resonant Games : Design Principles for Learning Games that Connect Hearts, Minds, and the Everyday - Book

£38.00

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Requirements Engineering for Software and Systems - Book

Requirements Engineering for Software and Systems

Phillip A. (The Pennsylvania State University, Malvern, USA) Laplante

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£59.99

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Modern Fortran Explained : Incorporating Fortran 2018 - Book

Modern Fortran Explained : Incorporating Fortran 2018

Michael (Formerly of CERN, Geneva, Switzerland) Metcalf

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£54.00

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Automating Open Source Intelligence : Algorithms for OSINT - Book

Automating Open Source Intelligence : Algorithms for OSINT

Robert (Research Fellow at the Internet Commerce Security Labo Layton

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£29.99

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Real-World Algorithms : A Beginner's Guide - Book

Real-World Algorithms : A Beginner's Guide

Panos (Athens University of Economics and Business) Louridas

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£43.00

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Machine Learning : A Constraint-Based Approach - Book

Machine Learning : A Constraint-Based Approach

Marco (Department of Information Engineering and Mathematics, Un Gori

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MATLAB : A Practical Introduction to Programming and Problem Solving - Book

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Engineering a Compiler - Book

Engineering a Compiler

Keith D. (Department of Computer Science, Rice University, Hou Cooper

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Programming for the Puzzled : Learn to Program While Solving Puzzles - Book

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Game Audio Implementation : A Practical Guide Using the Unreal Engine - eBook

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Game Audio Implementation : A Practical Guide Using the Unreal Engine - eBook

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Systems Analysis and Design - Book

Systems Analysis and Design

Alan (The University of Georgia) Dennis

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£125.95

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Measuring the User Experience : Collecting, Analyzing, and Presenting UX Metrics - Book

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£40.09

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The Theory and Practice of Writing Music for Games - Book

The Theory and Practice of Writing Music for Games

Steve Horowitz

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£59.99

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The Theory and Practice of Writing Music for Games - Book

The Theory and Practice of Writing Music for Games

Steve Horowitz

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£150.00

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Game Theory Basics - Book

Game Theory Basics

Bernhard (London School of Economics and Political Scienc von Stengel

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£36.99

£34.29

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