Making Democracy Fun : How Game Design Can Empower Citizens and Transform Politics
Josh A. Lerner
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Free-to-Play : Mobile Video Games, Bias, and Norms
Christopher A. Paul
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Learning Android Game Programming : A Hands-On Guide to Building Your First Android Game
Richard A. Rogers
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Second Life : A Guide to Your Virtual World
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Internet Technologies Handbook : Optimizing the IP Network
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Dojo: The Definitive Guide : The Definitive Guide
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eBay Hacks : Tips & Tools for Bidding, Buying, and Selling
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Enterprise Service Bus : Theory in Practice
David A Chappell
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The Laws of the Web : Patterns in the Ecology of Information
Bernardo A. Huberman
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Building a Web Site For Dummies
David A. Crowder
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C# and Game Programming : A Beginner's Guide
Salvatore A. Buono
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Enterprise Service Bus : Theory in Practice
David A Chappell
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Digital SLR Astrophotography
Michael A. Covington
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Highway of Dreams : A Critical View Along the Information Superhighway
A. Michael Noll
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Highway of Dreams : A Critical View Along the Information Superhighway
A. Michael Noll
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Scam Survivor : How One Victim Fought Back
Jonathan A Leakey
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Integrating Video Game Research and Practice in Library and Information Science
Jacob A. Ratliff
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Transforms in CSS : Revamp the Way You Design
Eric A. Meyer
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C# and Game Programming : A Beginner's Guide
Salvatore A. Buono
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Writing, Teaching and Researching History in the Electronic Age : Historians and Computers
Dennis A. Trinkle
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Writing, Teaching and Researching History in the Electronic Age : Historians and Computers
Dennis A. Trinkle
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