Understanding Molecular Simulation : From Algorithms to Applications
Daan (FOM Institute for Atomic and Molecular Physics, The Net Frenkel
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Contextual Design : Design for Life
Karen (InContext Enterprises, Inc., Concord, MA, USA) Holtzblatt
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Add to BasketCreating Games with Unreal Engine, Substance Painter, & Maya : Models, Textures, Animation, & Blueprint
Kassandra (University of the Incarnate Word) Arevalo
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Applied Photographic Optics
Sidney (Senior Lecturer in Digital and Photographic Imaging, Univ Ray
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Game Audio Implementation : A Practical Guide Using the Unreal Engine
Richard (Professor, Leeds Metropolitan University, UK; Chair Stevens
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Game Audio Implementation : A Practical Guide Using the Unreal Engine
Richard (Professor, Leeds Metropolitan University, UK; Chair Stevens
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Game Data Science
Magy Seif (Professor and Vice Chair of Serious Games, Profess El-Nasr
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CAM : Developments in Computer-Integrated Manufacturing
D. Kochan
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Benchmarking Transaction and Analytical Processing Systems : The Creation of a Mixed Workload Benchmark and its Application
Anja Bog
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Adaptive Computing in Design and Manufacture VI
I.C. Parmee
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Turbomachinery Performance Analysis
R. I. Lewis
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Structural Design via Optimality Criteria : The Prager Approach to Structural Optimization
George I. N. Rozvany
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Modeling Uncertainty with Fuzzy Logic : With Recent Theory and Applications
Asli Celikyilmaz
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Video Object Extraction and Representation : Theory and Applications
I-Jong Lin
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Direct Digital Synthesizers : Theory, Design and Applications
Jouko Vankka
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On-Chip Inductance in High Speed Integrated Circuits
Yehea I. Ismail
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Optimal VLSI Architectural Synthesis : Area, Performance and Testability
Catherine H. Gebotys
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Digital BiCMOS Integrated Circuit Design
Sherif H.K. Embabi
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Advanced Low-Power Digital Circuit Techniques
Muhammad S. Elrabaa
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Creating Games with Unity, Substance Painter, & Maya : Models, Textures, Animation, & Code
Jingtian Li
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Creating Games with Unity, Substance Painter, & Maya : Models, Textures, Animation, & Code
Jingtian Li
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Practical Algorithms for 3D Computer Graphics
R. Stuart (The Queen’s University of Belfast, UK) Ferguson
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Creating Games with Unreal Engine, Substance Painter, & Maya : Models, Textures, Animation, & Blueprint
Kassandra (University of the Incarnate Word) Arevalo
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Creating Games with Unreal Engine, Substance Painter, & Maya : Models, Textures, Animation, & Blueprint
Kassandra (University of the Incarnate Word) Arevalo
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Format: eBook (EPUB)