Practical Algorithms for 3D Computer Graphics
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Requirements Engineering for Software and Systems
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Requirements Engineering for Software and Systems
Phillip A. (The Pennsylvania State University, Malvern, USA) Laplante
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Holistic Game Development with Unity 3e : An All-in-One Guide to Implementing Game Mechanics, Art, Design and Programming
Penny (Associate Professor, Bond University; Winner of the 201 de Byl
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Holistic Game Development with Unity 3e : An All-in-One Guide to Implementing Game Mechanics, Art, Design and Programming
Penny (Associate Professor, Bond University; Winner of the 201 de Byl
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Pro XAML with C# : Application Development Strategies (covers WPF, Windows 8.1, and Windows Phone 8.1)
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Nature-Inspired Computing : Physics and Chemistry-Based Algorithms
Nazmul H. (University of Ulster, Magee, UK) Siddique
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Linux : The Textbook, Second Edition
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Linux : The Textbook, Second Edition
Syed Mansoor (Punjab University College of Information Technol Sarwar
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Apple Training Series : AppleScript 1-2-3
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Mathematical Foundations of Advanced Informatics : Volume 1: Inductive Approaches
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