Introduction to Modeling in Wildlife and Resource Conservation
Norman (University of the Witwatersrand, Johannesburg) Owen-Smith
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Add to BasketCreating Games with Unity, Substance Painter, & Maya : Models, Textures, Animation, & Code
Jingtian Li
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Creating Games with Unity, Substance Painter, & Maya : Models, Textures, Animation, & Code
Jingtian Li
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Creating Games with Unity, Substance Painter, & Maya : Models, Textures, Animation, & Code
Jingtian Li
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Creating Games with Unity, Substance Painter, & Maya : Models, Textures, Animation, & Code
Jingtian Li
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Computer Graphics for Java Programmers
Leen (Hogeschool Utrecht, The Netherlands) Ammeraal
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Add to BasketPractical Algorithms for 3D Computer Graphics
R. Stuart (The Queen’s University of Belfast, UK) Ferguson
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Practical Algorithms for 3D Computer Graphics
R. Stuart (The Queen’s University of Belfast, UK) Ferguson
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Add to BasketPractical Algorithms for 3D Computer Graphics
R. Stuart (The Queen’s University of Belfast, UK) Ferguson
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Creating Games with Unreal Engine, Substance Painter, & Maya : Models, Textures, Animation, & Blueprint
Kassandra (University of the Incarnate Word) Arevalo
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Creating Games with Unreal Engine, Substance Painter, & Maya : Models, Textures, Animation, & Blueprint
Kassandra (University of the Incarnate Word) Arevalo
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Pervasive Games : Theory and Design
Markus (Markus Montola (M.Soc.Sc.) is a grant researcher in t Montola
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Digital Access and Museums as Platforms
Caroline (Lecturer | School of Communication and Art | Wilson-Barnao
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Add to BasketAn Essential Introduction to Maya Character Rigging
Cheryl (Autodesk Certified Instructor in Maya; Professor at th Briggs
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QuickTime for .NET and COM Developers
John (Skylark Associates, Ballybofey, Ireland and one of the p Cromie
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Reel Success : Creating Demo Reels and Animation Portfolios
Cheryl (Autodesk Certified Instructor in Maya; Professor at th Briggs
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Computational Systems Bioinformatics - Methods And Biomedical Applications
Stephen Tin Chi (The Methodist Hospital, Usa) Wong
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Add to BasketCritical Visualization : Rethinking the Representation of Data
Peter A. (University of the Arts London, UK) Hall
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Animation Production : Documentation and Organization
PhD, Robert B. (Professor Emeritus and former Director of t Musburger
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The QFD Handbook
Jack B. (Hughes Missile Systems Co., Tucson, Arizona) ReVelle
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Add to BasketDigital Geometry : Geometric Methods for Digital Picture Analysis
Reinhard (The University of Auckland, New Zealand) Klette
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Introduction to Computer Simulation
M. M. (Department of Physics, Department of Physics) Woolfson
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