Drupal 7 Primer: Creating CMS-Based Websites : A Guide for Beginners
Todd (Communication for the World) Kelsey
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Stop Motion: Craft Skills for Model Animation
Susannah (Programme Development Manager for the Animated Exeter Shaw
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Stop Motion: Craft Skills for Model Animation
Susannah (Programme Development Manager for the Animated Exeter Shaw
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Taking SketchUp Pro to the Next Level : Go beyond the basics and develop custom 3D modeling workflows to become a SketchUp ninja
Aaron Dietzen aka 'The SketchUp Guy'
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Add to BasketThe Manual of Photography
Elizabeth (principal lecturer in Imaging Science at the Univers Allen
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OpenGL Programming Guide : The Official Guide to Learning OpenGL, Versions 3.0 and 3.1
Dave Shreiner
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Introduction to Modeling in Wildlife and Resource Conservation
Norman (University of the Witwatersrand, Johannesburg) Owen-Smith
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Add to BasketBio-Inspired Computing and Networking
Yang (The University of Alabama, Tuscaloosa, USA) Xiao
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Add to BasketScalable Continuous Media Streaming Systems : Architecture, Design, Analysis and Implementation
Jack (The Chinese University of Hong Kong) Lee
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Add to BasketCreating Games with Unity, Substance Painter, & Maya : Models, Textures, Animation, & Code
Jingtian Li
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Creating Games with Unity, Substance Painter, & Maya : Models, Textures, Animation, & Code
Jingtian Li
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Creating Games with Unity, Substance Painter, & Maya : Models, Textures, Animation, & Code
Jingtian Li
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Creating Games with Unity, Substance Painter, & Maya : Models, Textures, Animation, & Code
Jingtian Li
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Computer Graphics for Java Programmers
Leen (Hogeschool Utrecht, The Netherlands) Ammeraal
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Add to BasketPractical Algorithms for 3D Computer Graphics
R. Stuart (The Queen’s University of Belfast, UK) Ferguson
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Practical Algorithms for 3D Computer Graphics
R. Stuart (The Queen’s University of Belfast, UK) Ferguson
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Add to BasketPractical Algorithms for 3D Computer Graphics
R. Stuart (The Queen’s University of Belfast, UK) Ferguson
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Creating Games with Unreal Engine, Substance Painter, & Maya : Models, Textures, Animation, & Blueprint
Kassandra (University of the Incarnate Word) Arevalo
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Creating Games with Unreal Engine, Substance Painter, & Maya : Models, Textures, Animation, & Blueprint
Kassandra (University of the Incarnate Word) Arevalo
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Pervasive Games : Theory and Design
Markus (Markus Montola (M.Soc.Sc.) is a grant researcher in t Montola
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FORCE: Drawing Human Anatomy
Mike (Director of the Entertainment Art Academy based in Sout Mattesi
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