Algorithms for Optimization
Mykel J. (Stanford University) Kochenderfer
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The Game Design Reader : A Rules of Play Anthology
Katie Salen (Professor) Tekinbas
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Introduction to Static Analysis : An Abstract Interpretation Perspective
Xavier (Research Director, INRIA Paris-Rocquencourt) Rival
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Handbook of Game-Based Learning
Jan L. (Paulette Goddard Chair in Digital and Learning Science, Plass
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Essentials of Programming Languages
Daniel P. (Indiana University) Friedman
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Circuit Design with VHDL
Volnei A. (UTFPR – Federal Technological University of Parana Pedroni
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Spreadsheet Implementation Technology : Basics and Extensions
Peter Sestoft
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Value Sensitive Design : Shaping Technology with Moral Imagination
Batya Friedman
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Color for the Sciences
Jan J. (Delft University of Technology) Koenderink
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Phantasmal Media : An Approach to Imagination, Computation, and Expression
D. Fox Harrell
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Atari to Zelda : Japan's Videogames in Global Contexts
Mia Consalvo
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International Relations in the Cyber Age : The Co-Evolution Dilemma
Nazli Choucri
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The Elements of Computing Systems : Building a Modern Computer from First Principles
Noam Nisan
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Fundamentals of Machine Learning for Predictive Data Analytics : Algorithms, Worked Examples, and Case Studies
John D. Kelleher
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Playful Wearables : Understanding the Design Space of Wearables for Games and Related Experiences
Oguz Buruk
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Metamodeling : A Study of Approximations in Queueing Models
Subhash C. Agrawal
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Neural Computing Architectures : The Design of Brain-Like Machines
Igor Aleksander
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Object-Oriented Programming : The CLOS Perspective
Andreas Paepcke
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