Effective Coding with VHDL : Principles and Best Practice
Ricardo Jasinski
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The SuperCollider Book
Scott (Senior Lecturer in Music , University of Birmingham) Wilson
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Inventing the Medium : Principles of Interaction Design as a Cultural Practice
Janet H. (Graduate Program in Digital Media, Georgia Institute Murray
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A Gentle Introduction to Effective Computing in Quantitative Research : What Every Research Assistant Should Know
Harry J. Paarsch
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Essential Logic for Computer Science
Rex (Professor (Emeritus), University of Oklahoma) Page
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A Course in Networks and Markets : Game-theoretic Models and Reasoning
Rafael (Assistant Professor, Cornell University) Pass
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A Composer's Guide to Game Music
Winifred Phillips
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The Shape of Actions : What Humans and Machines Can Do
Harry Collins
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Cybernetic Revolutionaries : Technology and Politics in Allende's Chile
Eden Medina
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The Deep Learning Revolution
Terrence J. Sejnowski
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The Politics of Mass Digitization
Nanna Bonde Thylstrup
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The Artist in the Machine : The World of AI-Powered Creativity
Arthur I. Miller
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Algorithms Are Not Enough : Creating General Artificial Intelligence
Herbert L. Roitblat
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Code to Joy : Why Everyone Should Learn a Little Programming
Michael L. Littman
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Logo for the Macintosh : An Introduction through Object Logo
Harold Abelson
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Direct-Drive Robots : Theory and Practice
Haruhiko Asada
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Iterative Arrays of Logical Circuits
Frederick C. Hennie III
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Critical Play : Radical Game Design
Mary Flanagan
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Communities of Play : Emergent Cultures in Multiplayer Games and Virtual Worlds
Celia Pearce
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Architects of the Information Society : Thirty-Five Years of the Laboratory for Computer Science at MIT
Simson L. Garfinkel
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Technology and Privacy : The New Landscape
Philip E. Agre
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The Warcraft Civilization : Social Science in a Virtual World
William Sims Bainbridge
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