MATLAB for Neuroscientists : An Introduction to Scientific Computing in MATLAB
Pascal (New York University, NY, USA) Wallisch
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Ableton Live 9 : Create, Produce, Perform
Keith (Lecturer at New York University, USA, specializing in Robinson
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Add to BasketObserving the User Experience : A Practitioner's Guide to User Research
Elizabeth (Design researcher and UX strategist at 18F, a desi Goodman
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Add to BasketNeural Machine Translation
Philipp (The Johns Hopkins University) Koehn
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Algorithmic Problem Solving
Roland (The University of Nottingham, UK) Backhouse
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Add to BasketComputational Physics
Jos (Technische Universiteit Delft, The Netherlands) Thijssen
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Fundamentals of Database Management Systems
Mark L. (The University of Memphis; Rensselaer Polytechnic Gillenson
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Sound and Recording : Applications and Theory
Francis (Professor of Sound Recording at the University of Sur Rumsey
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Add to BasketEngineering Systems Integration : Theory, Metrics, and Methods
Gary O. (The Naval Postgraduate School, Monterey, California Langford
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Data Governance : How to Design, Deploy, and Sustain an Effective Data Governance Program
John (Principal of IMCue Solutions, Editor of the Data Strateg Ladley
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Add to BasketSound and Recording : Applications and Theory
Francis (Professor of Sound Recording at the University of Sur Rumsey
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An Essential Introduction to Maya Character Rigging
Cheryl (Autodesk Certified Instructor in Maya; Professor at th Briggs
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Add to BasketArtificial Intelligence and the Future of Warfare : The USA, China, and Strategic Stability
James (Honorary Fellow in the School of History, Politics and Johnson
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Computer Animation : Algorithms and Techniques
Rick (Professor Emeritus, Department of Computer Science and E Parent
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Performance Analysis of Complex Networks and Systems
Piet (Technische Universiteit Delft, The Netherlands) Van Mieghem
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Trolling Ourselves to Death : Democracy in the Age of Social Media
Jason (Associate Professor in the Department of Rhetoric, Writ Hannan
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Random Graphs and Complex Networks
Remco van der (Technische Universiteit Eindhoven, The Netherl Hofstad
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Dream Worlds: Production Design for Animation
Hans (Production designer in the animation film industry; Prof Bacher
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Dream Worlds: Production Design for Animation
Hans (Production designer in the animation film industry; Prof Bacher
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Character Modeling with Maya and ZBrush : Professional polygonal modeling techniques
Jason (Jason Patnode teaches modeling and animation at The Ac Patnode
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Distributed Algorithms : An Intuitive Approach
Wan (Professor of theoretical computer science at the Vrije U Fokkink
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Creating Games with Unreal Engine, Substance Painter, & Maya : Models, Textures, Animation, & Blueprint
Kassandra (University of the Incarnate Word) Arevalo
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Sound System Engineering
Don Davis
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Requirements Engineering for Software and Systems
Phillip A. (The Pennsylvania State University, Malvern, USA) Laplante
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