Game Design Workshop : A Playcentric Approach to Creating Innovative Games
Tracy Fullerton
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Towards Game Translation User Research
Mikolaj Deckert
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Understanding Video Games : The Essential Introduction
Simon Egenfeldt-Nielsen
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Understanding Video Games : The Essential Introduction
Simon Egenfeldt-Nielsen
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Collaboration in Media Studies : Doing and Being Together
Begum Irmak
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Collaboration in Media Studies : Doing and Being Together
Begum Irmak
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Transcending Imagination : Artificial Intelligence and the Future of Creativity
Alexander Manu
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Transcending Imagination : Artificial Intelligence and the Future of Creativity
Alexander Manu
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Routledge Encyclopedia of Technology and the Humanities
Chan Sin-wai
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Routledge Encyclopedia of Technology and the Humanities
Chan Sin-wai
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Tabletop Game Accessibility : Meeple Centred Design
Michael James (Chalmers University of Technology / University o Heron
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Tabletop Game Accessibility : Meeple Centred Design
Michael James (Chalmers University of Technology / University o Heron
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Computational Design for Landscape Architects
Brendan Harmon
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Computational Design for Landscape Architects
Brendan Harmon
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Critical Perspectives on Esports
Annette R. Hofmann
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Critical Perspectives on Esports
Annette R. Hofmann
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Game Design Deep Dive : Soulslike
Joshua Bycer
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Space and Play in Japanese Videogame Arcades
Jeremie Pelletier-Gagnon
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Space and Play in Japanese Videogame Arcades
Jeremie Pelletier-Gagnon
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The Routledge Handbook of Cartographic Humanities
Tania (Universita degli Studi di Padova, Italy) Rossetto
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The Routledge Handbook of Cartographic Humanities
Tania (Universita degli Studi di Padova, Italy) Rossetto
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Introduction to Game Analysis
Clara (New York University, USA) Fernandez-Vara
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