Virtual Environments and Advanced Interface Design
Woodrow Barfield
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Relationships 5.0 : How AI, VR, and Robots Will Reshape Our Emotional Lives
Elyakim Kislev
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eGods : Faith versus Fantasy in Computer Gaming
William Sims Bainbridge
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Critical Play : Radical Game Design
Mary Flanagan
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Communities of Play : Emergent Cultures in Multiplayer Games and Virtual Worlds
Celia Pearce
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The Second Life Herald : The Virtual Tabloid that Witnessed the Dawn of the Metaverse
Peter Ludlow
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Immersed in Technology : Art and Virtual Environments
Mary Anne Moser
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In Search of the Virtual Class : Education in an Information Society
Lalita Rajasingham
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Virtual Theatres : An Introduction
Gabriella Giannachi
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HyperReality : Paradigm for the Third Millenium
Nobuyoshi Terashima
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Computers and Society : Modern Perspectives
Ronald M. Baecker
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Computers and Society : Modern Perspectives
Ronald M. Baecker
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Multisensory Experiences : Where the senses meet technology
Carlos Velasco
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Handbook of Augmented Reality Training Design Principles
Laura G. Militello
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Handbook of Augmented Reality Training Design Principles
Laura G. Militello
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Spatial Multimedia and Virtual Reality
Antonio S. Camara
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Spatial Multimedia and Virtual Reality
Antonio S. Camara
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Multimedia Computing Systems and Virtual Reality
Rajeev Tiwari
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Multimedia Computing Systems and Virtual Reality
Rajeev Tiwari
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Building Virtual Reality with Unity and SteamVR
Jeff W Murray
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Building Virtual Reality with Unity and SteamVR
Jeff W Murray
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Digital Representations of the Real World : How to Capture, Model, and Render Visual Reality
Marcus A. Magnor
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Extending Virtual Worlds : Advanced Design for Virtual Environments
Ann Latham Cudworth
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