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Virtual Reality and Animation for MATLAB(R) and Simulink(R) Users : Visualization of Dynamic Models and Control Simulations - eBook

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A History of Communication Technology - eBook

A History of Communication Technology

Philip Loubere

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Data Publics : Public Plurality in an Era of Data Determinacy - eBook

Data Publics : Public Plurality in an Era of Data Determinacy

Peter Mortenbock

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How to Cheat in Maya 2014 : Tools and Techniques for Character Animation - eBook

How to Cheat in Maya 2014 : Tools and Techniques for Character Animation

Kenny Roy

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Getting Started in ZBrush : An Introduction to Digital Sculpting and Illustration - eBook

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Getting Started in ZBrush : An Introduction to Digital Sculpting and Illustration - eBook

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iOS Game Programming with Xcode and Cocos2d - eBook

iOS Game Programming with Xcode and Cocos2d

Justin Dike

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Vintage Game Consoles : An Inside Look at Apple, Atari, Commodore, Nintendo, and the Greatest Gaming Platforms of All Time - eBook

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How to Cheat in After Effects - eBook

How to Cheat in After Effects

Chad Perkins

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Finish Your Film! Tips and Tricks for Making an Animated Short in Maya - eBook

Finish Your Film! Tips and Tricks for Making an Animated Short in Maya

Kenny Roy

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3D Photorealistic Rendering : Interiors & Exteriors with V-Ray and 3ds Max - eBook

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Comedy for Animators - eBook

Comedy for Animators

Jonathan Lyons

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How to Cheat in 3ds Max 2015 : Get Spectacular Results Fast - eBook

How to Cheat in 3ds Max 2015 : Get Spectacular Results Fast

Michael McCarthy

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Games As A Service : How Free to Play Design Can Make Better Games - eBook

Games As A Service : How Free to Play Design Can Make Better Games

Oscar Clark

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Designing Games for Children : Developmental, Usability, and Design Considerations for Making Games for Kids - eBook

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Aesthetics and Design for Game-based Learning - eBook

Aesthetics and Design for Game-based Learning

Michele D. Dickey

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Virtual Reality Filmmaking : Techniques & Best Practices for VR Filmmakers - eBook

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Level Design : Processes and Experiences - eBook

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An Introduction to HTML5 Game Development with Phaser.js - eBook

An Introduction to HTML5 Game Development with Phaser.js

Travis Faas

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Fitness, Technology and Society : Amusing Ourselves to Life - eBook

Fitness, Technology and Society : Amusing Ourselves to Life

Brad Millington

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AI for Games, Third Edition - eBook

AI for Games, Third Edition

Ian Millington

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New Realities in Audio : A Practical Guide for VR, AR, MR and 360 Video. - eBook

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3d Automotive Modeling : An Insider's Guide to 3d Car Modeling and Design for Games and Film - eBook

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Tony White's Animator's Notebook : Personal Observations on the Principles of Movement - eBook

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