Professional Storyboarding : Rules of Thumb
Sergio Paez
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Professional Storyboarding : Rules of Thumb
Sergio Paez
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Rowland B. Wilson’s Trade Secrets : Notes on Cartooning and Animation
Rowland Wilson
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3d Automotive Modeling : An Insider's Guide to 3d Car Modeling and Design for Games and Film
Andrew Gahan
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Tony White's Animator's Notebook : Personal Observations on the Principles of Movement
Tony White
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3D Modeling in Silo : The Official Guide
Antony Ward
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3D Art Essentials : The Fundamentals of 3D Modeling, Texturing, and Animation
Ami Chopine
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Dream Worlds: Production Design for Animation
Hans (Production designer in the animation film industry; Prof Bacher
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Dream Worlds: Production Design for Animation
Hans (Production designer in the animation film industry; Prof Bacher
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MoCap for Artists : Workflow and Techniques for Motion Capture
Midori Kitagawa
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Realistic Architectural Rendering with 3ds Max and V-Ray
Jamie Cardoso
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Ideas for the Animated Short : Finding and Building Stories
Karen Sullivan
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Designing Sound for Animation
Robin S. Beauchamp
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Designing Sound for Animation
Robin S. Beauchamp
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Reel Success : Creating Demo Reels and Animation Portfolios
Cheryl (Autodesk Certified Instructor in Maya; Professor at t Cabrera
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How to Cheat in Adobe Flash CC : The Art of Design and Animation
Chris Georgenes
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The Immersive Worlds Handbook : Designing Theme Parks and Consumer Spaces
Scott Lukas
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The Immersive Worlds Handbook : Designing Theme Parks and Consumer Spaces
Scott Lukas
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Getting Started in 3D with Maya : Create a Project from Start to Finish—Model, Texture, Rig, Animate, and Render in Maya
Adam Watkins
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How to Cheat in Maya 2014 : Tools and Techniques for Character Animation
Kenny Roy
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Getting Started in ZBrush : An Introduction to Digital Sculpting and Illustration
Gregory S. (Savannah College of Art and Design, Georgia, USA) Johnson
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