Tabletop Game Accessibility : Meeple Centred Design
Michael James (Chalmers University of Technology / University o Heron
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Tabletop Game Accessibility : Meeple Centred Design
Michael James (Chalmers University of Technology / University o Heron
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Flash CS3: The Missing Manual
E. A. Vander Veer
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Getting Started in 3D with 3ds Max : Model, Texture, Rig, Animate, and Render in 3ds Max
Ted Boardman
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3D Printing Projects : Toys, Bots, Tools, and Vehicles To Print Yourself
Brook Drumm
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3D User Interfaces : Theory and Practice
Joseph J. LaViola Jr.
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3D Photorealistic Rendering : Interiors & Exteriors with V-Ray and 3ds Max
Jamie Cardoso
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3D Art Essentials : The Fundamentals of 3D Modeling, Texturing, and Animation
Ami Chopine
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3d Automotive Modeling : An Insider's Guide to 3d Car Modeling and Design for Games and Film
Andrew Gahan
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3D Movie Making : Stereoscopic Digital Cinema from Script to Screen
Bernard Mendiburu
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3D Printing Projects : Toys, Bots, Tools, and Vehicles To Print Yourself
Brook Drumm
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3D Printing with Autodesk : Create and Print 3D Objects with 123D, AutoCAD and Inventor
John Biehler
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3D Modeling in Silo : The Official Guide
Antony Ward
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Learning ActionScript 3.0 : The Non-Programmer's Guide to ActionScript 3.0
Rich Shupe
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ActionScript 3.0 Cookbook : Solutions for Flash Platform and Flex Application Developers
Joey Lott
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Visual Storytelling with D3 : An Introduction to Data Visualization in JavaScript
Ritchie S. King
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Essential ActionScript 3.0 : ActionScript 3.0 Programming Fundamentals
Colin Moock
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3D Modeling in Silo : The Official Guide
Antony Ward
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3D Game Engine Design : A Practical Approach to Real-Time Computer Graphics
David Eberly
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3ds Max Modeling for Games : Insider's Guide to Game Character, Vehicle, and Environment Modeling: Volume I
Andrew Gahan
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