Retro Gaming With Raspberry Pi : 180 pages of video game projects
The Makers of The MagPi magazine
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Story Mode : The Creative Writer's Guide to Narrative Video Game Design
Professor Julialicia (Assistant Professor, University of Wiscons Case
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Add to BasketPython : A Practical Learning Approach
T.S. (Govt. College of Engineering Srirangam, Tamil Nadu) Murugesh
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Python : A Practical Learning Approach
T.S. (Govt. College of Engineering Srirangam, Tamil Nadu) Murugesh
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Understanding Interactive Digital Narrative : Immersive Expressions for a Complex Time
Hartmut (HKU University of the Arts, Utrecht, Netherlands) Koenitz
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Add to BasketWorks of Game : On the Aesthetics of Games and Art
John (Associate Professor of Games and Learning , Parsons The N Sharp
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Game Audio Implementation : A Practical Guide Using the Unreal Engine
Richard (Professor, Leeds Metropolitan University, UK; Chair Stevens
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Game Audio Implementation : A Practical Guide Using the Unreal Engine
Richard (Professor, Leeds Metropolitan University, UK; Chair Stevens
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Resonant Games : Design Principles for Learning Games that Connect Hearts, Minds, and the Everyday
Eric (Professor and Director of the MIT Scheller Teacher Educ Klopfer
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Story Mode : The Creative Writer's Guide to Narrative Video Game Design
Professor Julialicia (Assistant Professor, University of Wiscons Case
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Animated Program Design : Intermediate Program Design Using Video Game Development
Marco T. Morazan
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Esports Insights
Emily (Loughborough University London, UK.) Hayday
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Add to BasketGaming the System : Designing with Gamestar Mechanic
Katie Salen (Professor) Tekinbas
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Resonant Games : Design Principles for Learning Games that Connect Hearts, Minds, and the Everyday
Eric Klopfer
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Quality of Experience Modeling for Cloud Gaming Services
Saman Zadtootaghaj
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The Influence of Delay on Cloud Gaming Quality of Experience
Saeed Shafiee Sabet
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Add to BasketAssessing the Quality of Experience of Cloud Gaming Services
Steven Schmidt
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Add to BasketSuper Scratch Programming Adventure (covers Version 2)
The Lead Project
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Add to BasketThe Ultimate Guide to the Sega Genesis Mini : Tips, Tricks, and Strategies to All 42 Games
The Genesis Guy
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The Virtual Mind : Designing the Logic to Approximate Human Thinking
Niklas (The Virtual Mind, Sweden) Hageback
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The Virtual Mind : Designing the Logic to Approximate Human Thinking
Niklas (The Virtual Mind, Sweden) Hageback
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Pervasive Games : Theory and Design
Markus (Markus Montola (M.Soc.Sc.) is a grant researcher in t Montola
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Creating Games with Unity, Substance Painter, & Maya : Models, Textures, Animation, & Code
Jingtian Li
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