Please note: In order to keep Hive up to date and provide users with the best features, we are no longer able to fully support Internet Explorer. The site is still available to you, however some sections of the site may appear broken. We would encourage you to move to a more modern browser like Firefox, Edge or Chrome in order to experience the site fully.

Game Frame : Using Games as a Strategy for Success, Paperback / softback Book

Game Frame : Using Games as a Strategy for Success Paperback / softback

Paperback / softback

Description

Now in paperback, Game Frame explains how to use the tools of games to remain competitive and successful in todays digital world.

Weve always been told that games are a distractionfun perhaps, but unrelated to success. In Game Frame, Aaron Dignan shows the opposite is true: games produce peak learning conditions and accelerated achievement.

Life really is a game and it turns out better for those who know how to play it. Game Frame outlines why games are such important trends in culture today, why everything from our iPhones to our Priuses actually prime us to be instinctive players, and how the brain skills learned in gaming can make anyone more competitive at whatever they do. The result is the first prescriptive explanation of what gaming is, how the psychology behind it works, and how the behaviors learned can sharpen our skills in everything from business to parenting. Illuminated throughout with a series of real world examples, Dignan delivers a crash course in game design and behavioral psychology that will excite readers of every generation.

Thoughtful insight for individual gamers and their managers. Booklist

An excellent crash course on how to add game mechanics to improve nearly any experience.
Jesse Schell, author of The Art of Game Design

Information

Other Formats

Save 1%

£12.99

£12.79

 
Free Home Delivery

on all orders

 
Pick up orders

from local bookshops

Information