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Global Game Industries and Cultural Policy, Hardback Book

Global Game Industries and Cultural Policy Hardback

Edited by Anthony Fung

Part of the Palgrave Global Media Policy and Business series

Hardback

Description

This is the first book that sheds light on global game industries and cultural policy.

The scope covers the emerging and converging theory and models on cultural industries and its development, and their connection to national cultural policy and globalization.

The primary focus of the book is on Asian cultural policy and industries while there are implicit comparisons throughout the book to compare Asia to other global markets.

This book is aimed at advanced undergraduates, graduate students and faculty members in programs addressing cultural policy and digital games.

It will also be of interest to those within the cultural policy community and to digital games professionals. 

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£129.99

 
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Also in the Palgrave Global Media Policy and Business series  |  View all