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Global Game Industries and Cultural Policy Hardback
Edited by Anthony Fung
Part of the Palgrave Global Media Policy and Business series
Hardback
Description
This is the first book that sheds light on global game industries and cultural policy.
The scope covers the emerging and converging theory and models on cultural industries and its development, and their connection to national cultural policy and globalization.
The primary focus of the book is on Asian cultural policy and industries while there are implicit comparisons throughout the book to compare Asia to other global markets.
This book is aimed at advanced undergraduates, graduate students and faculty members in programs addressing cultural policy and digital games.
It will also be of interest to those within the cultural policy community and to digital games professionals.
Information
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Out of stock
- Format:Hardback
- Pages:340 pages, 5 Illustrations, black and white; XIX, 340 p. 5 illus.
- Publisher:Springer International Publishing AG
- Publication Date:20/02/2017
- Category:
- ISBN:9783319407593
Information
-
Out of stock
- Format:Hardback
- Pages:340 pages, 5 Illustrations, black and white; XIX, 340 p. 5 illus.
- Publisher:Springer International Publishing AG
- Publication Date:20/02/2017
- Category:
- ISBN:9783319407593