Chris Crawford on Interactive Storytelling Paperback
by Chris Crawford
Paperback
Description
As a game designer or new media storyteller, you know that the story is critical to the success of your project.
Telling that story interactively is an even greater challenge, one that involves approaching the story from many angles.
Here to help you navigate and open your mind to more creative ways of producing your stories is the authority on interactive design and a longtime game development guru, Chris Crawford.
To help you in your quest for the truly interactive story, Crawford provides a solid sampling of what works and doesn't work, and how to apply the lessons to your own storytelling projects.
After laying out the fundamental ideas behind interactive storytelling and explaining some of the misconceptions that have crippled past efforts, the book delves into all the major systems that go into interactive storytelling: personality models, actors, props, stages, fate, verbs, history books, and more.
Crawford also covers the Storytron technology he has been working on for several years, an engine that runs interactive electonic storyworlds, giving readers a first-hand look into practical storytelling methods.
Information
-
Item not Available
- Format:Paperback
- Pages:360 pages
- Publisher:Pearson Education (US)
- Publication Date:15/12/2012
- Category:
- ISBN:9780321864970
Other Formats
- EPUB from £12.66
- PDF from £19.66
Information
-
Item not Available
- Format:Paperback
- Pages:360 pages
- Publisher:Pearson Education (US)
- Publication Date:15/12/2012
- Category:
- ISBN:9780321864970