Please note: In order to keep Hive up to date and provide users with the best features, we are no longer able to fully support Internet Explorer. The site is still available to you, however some sections of the site may appear broken. We would encourage you to move to a more modern browser like Firefox, Edge or Chrome in order to experience the site fully.

Nazi Occultism, Jewish Mysticism, and Christian Theology in the Video Game Series Wolfenstein, Hardback Book

Nazi Occultism, Jewish Mysticism, and Christian Theology in the Video Game Series Wolfenstein Hardback

Part of the Theology, Religion, and Pop Culture series

Hardback

Description

The critically acclaimed if controversial game series Wolfenstein is famous for its inclusion of historical objects and figures from the realm of Nazi Occultism, including the Swastika, the Spear of Destiny, the Thule Medallion, Heinrich Himmler, Helena Blavatsky, and Karl Wiligut.

The series was criticized for its alleged Nazi glorification and for completely neglecting primary victims of the Second World War, the Jewish people.

But since its reboot with Wolfenstein: New Order in 2014, the series has a new, distinct filo semitic flavor, including a number of explicit Jewish characters, a playable concentration camp level, and several theological discussions on God and the existence of evil.

In Nazi Occultism, Jewish Mysticism, and Christian Theology in the Video Game Series Wolfenstein, game theologian Frank G.

Bosman critically examines both the Nazi occultist and Judaist inspirations and aspirations of the game series, putting forth the question if the series has not invertedly ventured into implicit antisemitic territory by including the Da’at Yichud, a fictional, ancient, and distinct Jewish organization harboring the great minds of history.

Information

Save 4%

£81.00

£77.75

 
Free Home Delivery

on all orders

 
Pick up orders

from local bookshops

Information