AI for Games Paperback / softback
by Ian (Gwent, UK) Millington
Part of the AI for Everything series
Paperback / softback
Description
What is artificial intelligence? How is artificial intelligence used in game development?Game development lives in its own technical world.
It has its own idioms, skills, and challenges. That’s one of the reasons games are so much fun to work on.
Each game has its own rules, its own aesthetic, and its own trade-offs, and the hardware it will run on keeps changing.
AI for Games is designed to help you understand one element of game development: artificial intelligence (AI).
Information
-
Less than 10 available - usually despatched within 24 hours
- Format:Paperback / softback
- Pages:84 pages, 9 Line drawings, black and white; 9 Illustrations, black and white
- Publisher:Taylor & Francis Ltd
- Publication Date:16/11/2021
- Category:
- ISBN:9780367643430
Information
-
Less than 10 available - usually despatched within 24 hours
- Format:Paperback / softback
- Pages:84 pages, 9 Line drawings, black and white; 9 Illustrations, black and white
- Publisher:Taylor & Francis Ltd
- Publication Date:16/11/2021
- Category:
- ISBN:9780367643430