iOS Game Programming with Xcode and Cocos2d Paperback / softback
by Justin Dike
Paperback / softback
Description
This book is written by a professional instructor and founder of CartoonSmart.com, a company specializing in new media tutorials for nearly a decade.
The book is a start-to-finish guide for anyone looking to begin iOS development using Cocos2d and Xcode and submit their finished app to Apple.
Even if you haven’t read code before, you can begin with this book.
This book is a handy reference guide, with easy to look-up sections of code snippets, pictures and links to video examples. Features: Code Video examples 5 hours of tutorial videos on Box2d, which can take the reader even further beyond what they learned in the book
Information
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Available to Order - This title is available to order, with delivery expected within 2 weeks
- Format:Paperback / softback
- Pages:512 pages, 5 Tables, color; 2 Line drawings, color; 467 Halftones, color
- Publisher:Taylor & Francis Ltd
- Publication Date:20/11/2013
- Category:
- ISBN:9780415712699
Other Formats
- EPUB from £42.92
- PDF from £42.92
- Hardback from £175.00
Information
-
Available to Order - This title is available to order, with delivery expected within 2 weeks
- Format:Paperback / softback
- Pages:512 pages, 5 Tables, color; 2 Line drawings, color; 467 Halftones, color
- Publisher:Taylor & Francis Ltd
- Publication Date:20/11/2013
- Category:
- ISBN:9780415712699