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The Maker Magician's Handbook, Paperback / softback Book

The Maker Magician's Handbook Paperback / softback

Paperback / softback

Description

To get started, you'll need only what you can usually find in your home: items like paper, ziploc bags, index cards, coloring utensils, pencils, rubberbands, scissors, etc.

As we progress in the world of making magic, we'll explore how to use 3D design tools like Tinkercad (you can register for a free account at tinkercad.com).

You don't need a 3D printer in your home! Libraries, schools, and makerspaces around the world have 3D printers you can use!

We'll explore simple programming using Arduino!

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