Please note: In order to keep Hive up to date and provide users with the best features, we are no longer able to fully support Internet Explorer. The site is still available to you, however some sections of the site may appear broken. We would encourage you to move to a more modern browser like Firefox, Edge or Chrome in order to experience the site fully.

Understanding Kids, Play, and Interactive Design : How to Create Games Children Love, PDF eBook

Understanding Kids, Play, and Interactive Design : How to Create Games Children Love PDF

PDF

Please note: eBooks can only be purchased with a UK issued credit card and all our eBooks (ePub and PDF) are DRM protected.

Description

This book is a way of sharing insights empirically gathered, over decades of interactive media development, by the author and other children's designers. Included is as much emerging theory as possible in order to provide background for practical and technical aspects of design while still keeping the information accessible. The author's intent for this book is not to create an academic treatise but to furnish an insightful and practical manual for the next generation of children's interactive media and game designers.

Key Features

  • Provides practical detailing of how children's developmental needs and capabilities translate to specific design elements of a piece of media
  • Serves as an invaluable reference for anyone who is designing interactive games for children (or adults)
  • Detailed discussions of how children learn and how they play
  • Provides lots of examples and design tips on how to design content that will be appealing and effective for various age ranges
  • Accessible approach, based on years of successful creative business experience, covers basics across the gamut from developmental needs and learning theories to formats, colors, and sounds

Other Formats