Physically Based Rendering : From Theory to Implementation Hardback
by Matt (Software Engineer, Google) Pharr, Wenzel (Assistant professor, EPFL'S School of Computer and Communiation Sciences) Jakob, Greg (Director of Engineering, FanDuel) Humphreys
Hardback
Description
Physically Based Rendering: From Theory to Implementation, Third Edition, describes both the mathematical theory behind a modern photorealistic rendering system and its practical implementation.
Through a method known as 'literate programming', the authors combine human-readable documentation and source code into a single reference that is specifically designed to aid comprehension.
The result is a stunning achievement in graphics education.
Through the ideas and software in this book, users will learn to design and employ a fully-featured rendering system for creating stunning imagery.
This completely updated and revised edition includes new coverage on ray-tracing hair and curves primitives, numerical precision issues with ray tracing, LBVHs, realistic camera models, the measurement equation, and much more.
It is a must-have, full color resource on physically-based rendering.
Information
-
Less than 10 available - usually despatched within 24 hours
- Format:Hardback
- Pages:1266 pages
- Publisher:Elsevier Science & Technology
- Publication Date:21/11/2016
- Category:
- ISBN:9780128006450
Information
-
Less than 10 available - usually despatched within 24 hours
- Format:Hardback
- Pages:1266 pages
- Publisher:Elsevier Science & Technology
- Publication Date:21/11/2016
- Category:
- ISBN:9780128006450