Please note: In order to keep Hive up to date and provide users with the best features, we are no longer able to fully support Internet Explorer. The site is still available to you, however some sections of the site may appear broken. We would encourage you to move to a more modern browser like Firefox, Edge or Chrome in order to experience the site fully.

State of the Art in Digital Media and Applications, Paperback / softback Book

State of the Art in Digital Media and Applications Paperback / softback

Part of the SpringerBriefs in Computer Science series

Paperback / softback

Description

This book presents the user-facing aspects of digital media, from the web and computer games, to mobile technologies and social media, and demonstrates how these are continuously growing and developing.

The convergence of IT, telecommunications, and media is bringing about a revolution in the way information is collected, stored, accessed and distributed.

Rae Earnshaw's book explores the principal factors driving this and the ways in which social and cultural contexts are affected by media content.

This is Professor Earnshaw's fourth book in a series that focuses on digital media and creativity, and through the use of Case Studies; the theoretical, practical and technical aspects of digital media are examined.

Readers are informed about how the user as content creator, publisher and broadcaster is changing the traditional roles of news media, publishers and entertainment corporations.

Topics such as the evolution of digital imaging and the phenomenon of socialmedia are discussed in relation to this.

Professor Earnshaw also demonstrates how changes in technology produce shifts in the ways that consumers utilize it, in an increasing variety of application domains such as e-books, digital cameras, Facebook and Twitter. State of the Art in Digital Media and Applications will be invaluable for readers that want a comprehensive look at how emerging digital media technologies are being used, and how they are transforming how we create, consume, exchange and manipulate media content. 

Information

Save 19%

£49.99

£40.05

Item not Available
 
Free Home Delivery

on all orders

 
Pick up orders

from local bookshops

Information

Also in the SpringerBriefs in Computer Science series  |  View all