Beep to Boom : The Development of Advanced Runtime Sound Systems for Games and Extended Reality, Paperback / softback Book

Beep to Boom : The Development of Advanced Runtime Sound Systems for Games and Extended Reality Paperback / softback

Part of the Audio Engineering Society Presents series

Description

Drawing on decades of experience, Beep to Boom: The Development of Advanced Runtime Sound Systems for Games and Extended Reality is a rigorous, comprehensive guide to interactive audio runtime systems.

Packed with practical examples and insights, the book explains each component of these complex geometries of sound.

Using practical, lowest-common-denominator techniques, Goodwin covers soundfield creation across a range of platforms from phones to VR gaming consoles.

Whether creating an audio system from scratch or building on existing frameworks, the book also explains costs, benefits and priorities.

In the dynamic simulated world of games and extended reality, interactive audio can now consider every intricacy of real-world sound.

This book explains how and why to tame it enjoyably.

Information

  • Format: Paperback / softback
  • Pages: 288 pages, 32 Line drawings, black and white; 19 Halftones, black and white; 22 Tables, black and wh
  • Publisher: Taylor & Francis Ltd
  • Publication Date:
  • ISBN: 9781138543904

Other Formats

£55.99

£49.79

 
Free Home Delivery

on all orders

 
Pick up orders

from local bookshops

Also by Simon N Goodwin

£140.00

£128.75

Also in the Audio Engineering Society Presents series   |  View all

£140.00

£128.75

£26.99

£26.59

£81.00

£77.55