Please note: In order to keep Hive up to date and provide users with the best features, we are no longer able to fully support Internet Explorer. The site is still available to you, however some sections of the site may appear broken. We would encourage you to move to a more modern browser like Firefox, Edge or Chrome in order to experience the site fully.

Making Games : The Politics and Poetics of Game Creation Tools, Hardback Book

Making Games : The Politics and Poetics of Game Creation Tools Hardback

Part of the Playful Thinking series

Hardback

Description

An argument that production tools shape the aesthetics and political economy of games as an expressive medium.

In Making Games, Stefan Werning considers the role of tools (primarily but not exclusively software), their design affordances, and the role they play as sociotechnical actors.

Drawing on a wide variety of case studies, Werning argues that production tools shape the aesthetics and political economy of games as an expressive medium.

He frames game-making as a (meta)game in itself and shows that tools, like games, have their own procedural rhetoric and should not always be conceived simply in terms of optimization and best practices.

Information

Other Formats

Save 14%

£24.00

£20.49

 
Free Home Delivery

on all orders

 
Pick up orders

from local bookshops

Information

Also in the Playful Thinking series  |  View all