Plug-and-Play Education : Knowledge and Learning in the Age of Platforms and Artificial Intelligence
Carlo Perrotta
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Treacherous Play
Marcus Carter
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Rules of Play : Game Design Fundamentals
Katie (Professor) Salen Tekinbas
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Playing Video Games : Motives, Responses, and Consequences
Peter Vorderer
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Space and Play in Japanese Videogame Arcades
Jeremie Pelletier-Gagnon
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The Well-Played Game : A Player's Philosophy
Bernard De Koven
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Games, Design and Play : A detailed approach to iterative game design
Colleen Macklin
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The Power to Play : Examining Online Gaming Culture
Tulasi Dalam
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Smart Cities at Play: Technology and Emerging Forms of Playfulness
Konstantinos (Universite du Luxembourg, Luxembourg) Papangelis
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The Routledge Handbook of Role-Playing Game Studies
Jose P. (University of Utah, USA) Zagal
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Playing American : Open-World Videogames and the Reproduction of American Culture
Soren Schoppmeier
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Understanding Kids, Play, and Interactive Design : How to Create Games Children Love
Mark Schlichting
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Video Games, Crime, and Control : Getting Played
Jonathan A. (Professor at Georgis Souther University, USA.) Grubb
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Playing the Middle Ages : Pitfalls and Potential in Modern Games
Robert Houghton
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Playing the Middle Ages : Pitfalls and Potential in Modern Games
Robert Houghton
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Playing the Middle Ages : Pitfalls and Potential in Modern Games
Robert Houghton
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Robot Play for All : Developing Toys and Games for Disability
Andrea Bonarini
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Universal Design in Video Games : Active Participation Through Accessible Play
Adam Palmquist
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