The Complete Guide to Blender Graphics : Computer Modeling and Animation: Volumes One and Two
John M. (Toormina, New South Wales, Australia) Blain
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Add to BasketThe Complete Guide to Blender Graphics : Computer Modeling and Animation: Volume One
John M. (Toormina, New South Wales, Australia) Blain
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Beginning C++ Game Programming : Learn C++ from scratch by building fun games
John Horton
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The Complete Guide to Blender Graphics : Computer Modeling and Animation: Volume Two
John M. (Toormina, New South Wales, Australia) Blain
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The Complete Guide to Blender Graphics : Computer Modeling and Animation: Volume Two
John M. (Toormina, New South Wales, Australia) Blain
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The Complete Guide to Blender Graphics : Computer Modeling and Animation: Volumes One and Two
John M. (Toormina, New South Wales, Australia) Blain
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Format: Book (Multiple-component retail product)
Learning Java by Building Android Games
John Horton
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UDK Game Development
Alan Thorn
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Add to BasketHow to Cheat in Unity 5 : Tips and Tricks for Game Development
Alan Thorn
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Beginning C++ Game Programming : Learn to program with C++ by building fun games
John Horton
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£33.99
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Add to BasketUnity 4 Fundamentals : Get Started at Making Games with Unity
Alan Thorn
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Add to BasketAndroid Programming with Kotlin for Beginners : Build Android apps starting from zero programming experience with the new Kotlin programming language
John Horton
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Pro Unity Game Development with C#
Alan Thorn
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Add to BasketPractical Game Development with Unity and Blender
Alan Thorn
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Test Drive Blender : A Starter Manual for New Users
John M. (Toormina, New South Wales, Australia) Blain
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Moving from Unity to Godot : An In-Depth Handbook to Godot for Unity Users
Alan Thorn
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The Complete Guide to Blender Graphics : Computer Modeling and Animation: Volume One
John M. (Toormina, New South Wales, Australia) Blain
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Unity 4 Fundamentals : Get Started at Making Games with Unity
Alan Thorn
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Learning Java by Building Android Games : Learn Java and Android from scratch by building six exciting games, 2nd Edition
John Horton
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A Compendium of ZX Spectrum Games - Volume One
Kieren Hawken
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Unity 2018 By Example : Learn about game and virtual reality development by creating five engaging projects, 2nd Edition
Alan Thorn
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