Python Playground, 2nd Edition : Geeky Projects for the Curious Programmer
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Stuart Butler
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Game Audio Mixing : Insights to Improve Your Mixing Performance
Alex Riviere
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Add to BasketWorking with Sound : The Future of Audio Work in Interactive Entertainment
Rob Bridgett
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Add to BasketHow and Why We Make Games : The Creative Confusion
Marta Fijak
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Video Games, Crime, and Control : Getting Played
Jonathan A. (Professor at Georgis Souther University, USA.) Grubb
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Gaming and Extremism : The Radicalization of Digital Playgrounds
Linda (Peace Research Institute Frankfurt, Germany) Schlegel
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Add to BasketPlay to Submission : Gaming Capitalism in a Tech Firm
Tongu Wu
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The Modern Vulkan Cookbook : A practical guide to 3D graphics and advanced real-time rendering techniques in Vulkan
Preetish Kakkar
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Learning GDScript by Developing a Game with Godot 4 : A fun introduction to programming in GDScript 2.0 and game development using the Godot engine
Sander Vanhove
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NES/Famicom: A Visual Compendium
Bitmap Books
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Theory of Fun for Game Design
Raph Koster
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Add to BasketCoding with Roblox Lua in 24 Hours : The Official Roblox Guide
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Add to BasketThe Russian Understanding of War : Blurring the Lines between War and Peace
Oscar Jonsson
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Add to BasketInvent Your Own Computer Games With Python, 4e
Al Sweigart
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Add to BasketRoblox Game Development in 24 Hours : The Official Roblox Guide
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Add to BasketDesigning Games : A Guide to Engineering Experiences
Tynan Sylvester
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Add to BasketVirtual Cities : An Atlas & Exploration of Video Game Cities
Konstantinos Dimopoulos
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Persuasive Games : The Expressive Power of Videogames
Ian (Professor, Georgia Institute of Technology) Bogost
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Add to BasketHands-on Rust : Effective Learning through 2D Game Development and Play
Herbert Wolverson
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Add to BasketUnity in Action, Second Edition : Multiplatform game development in C#
Joesph Hocking
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Add to BasketUnreal Engine VR Cookbook : Developing Virtual Reality with UE4
Mitch McCaffrey
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Add to BasketUnity Game Development in 24 Hours, Sams Teach Yourself
Mike Geig
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