Writing for Games : Theory and Practice
Hannah Nicklin
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Add to BasketBeginning 3D Game Development with Unity 4 : All-in-one, multi-platform game development
Sue Blackman
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Doyub (Microsoft, CA, USA) Kim
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Learning C# by Programming Games
Arjan Egges
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Java Game Development with LibGDX : From Beginner to Professional
Lee Stemkoski
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Add to BasketBlueprints Visual Scripting for Unreal Engine 5 : Unleash the true power of Blueprints to create impressive games and applications in UE5
Marcos Romero
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Game Programming Algorithms and Techniques : A Platform-Agnostic Approach
Sanjay Madhav
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Add to BasketUnderstanding Video Games : The Essential Introduction
Simon (IT University of Copenhagen, Denmark) Egenfeldt-Nielsen
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Add to BasketLearn C++ for Game Development
Bruce Sutherland
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Add to BasketAaron Marks' Complete Guide to Game Audio : For Composers, Sound Designers, Musicians, and Game Developers
Aaron Marks
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Add to BasketDeveloping 2D Games with Unity : Independent Game Programming with C#
Jared Halpern
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Add to BasketC# Game Programming Cookbook for Unity 3D
Jeff W. Murray
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A Practical Guide to Level Design : From Theory to Practice, Diplomacy and Production
Benjamin Bauer
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Add to BasketGame Development with GameMaker Studio 2 : Make Your Own Games with GameMaker Language
Sebastiano M. Cossu
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Add to BasketRay Tracing Gems II : Next Generation Real-Time Rendering with DXR, Vulkan, and OptiX
Adam Marrs
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Add to BasketPython Workout : 50 Essential Exercises
Reuven Lerner
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Add to BasketUnity in Action
Joseph Hocking
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Working with Video Gamers and Games in Therapy : A Clinician's Guide
Anthony M. (Telos Project, Texas, USA) Bean
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Add to BasketWomen in Game Development : Breaking the Glass Level-Cap
Jennifer Brandes Hepler
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Add to BasketGame Usability : Advice from the Experts for Advancing UX Strategy and Practice in Videogames
Katherine Isbister
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Add to BasketGameMaker: Studio 100 Programming Challenges
Ben Tyers
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Add to BasketBuilding Quality Shaders for Unity® : Using Shader Graphs and HLSL Shaders
Daniel Ilett
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Ciaran Robinson
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Add to BasketLearning C# Programming with Unity 3D, second edition
Alex (Float Hybrid Entertainment, San Francisco, California, US Okita
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