Game Design Workshop : A Playcentric Approach to Creating Innovative Games
Tracy (University of Southern California, Los Angeles, USA) Fullerton
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Add to BasketTechnical Animation in Video Games
Matthew Lake
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Add to BasketThe Game Design Toolbox
Martin Annander
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Add to BasketPractical Game Design : A modern and comprehensive guide to video game design
Adam Kramarzewski
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Creative Character Design for Games and Animation
Jenny Harder
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Add to BasketThe Game Writing Guide : Get Your Dream Job and Keep It
Anna Megill
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Add to BasketModeling and Simulation in Python
Jason M. (George Mason University, Fairfax, VA USA) Kinser
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Introduction to Game Analysis
Clara (New York University, USA) Fernandez-Vara
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Designing Games Meant for Sharing
Ioana-Iulia (Lead Game Designer at Mojiworks Limited) Cazacu
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Game AI Uncovered : Volume One
Paul Roberts
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Add to BasketIntroduction to Game Programming using Processing : For Designers, Artists, Players, Non-Tech People and Everybody Else
Daniel Cermak-Sassenrath
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A Gamer's Introduction to Programming in C# : Welcome Brave Adventurer!
Aaron Langille
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Directing Game Animation : Building a Vision and a Team with Intent
Mike Jungbluth
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Add to BasketTabletop Game Accessibility : Meeple Centred Design
Michael James (Chalmers University of Technology / University o Heron
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Add to BasketPython : A Practical Learning Approach
T.S. (Govt. College of Engineering Srirangam, Tamil Nadu) Murugesh
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Towards Game Translation User Research
Mikolaj (University of Lodz) Deckert
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Critical Gaming: Interactive History and Virtual Heritage
Erik Champion
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Android Development With Kotlin : Novice To Ninja
Rob Botwright
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Cinematic Photoreal Environments in Unreal Engine 5 : Create captivating worlds and unleash the power of cinematic tools without coding
Giovanni Visai
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Game Feel : A Game Designer's Guide to Virtual Sensation
Steve Swink
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Add to BasketThe Gamer's Brain : How Neuroscience and UX Can Impact Video Game Design
Celia (Epic Games, Cary, North Carolina, USA) Hodent
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Add to Basket3ds Max Modeling for Games : Insider's Guide to Game Character, Vehicle, and Environment Modeling: Volume I
Andrew Gahan
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Add to BasketFundamentals of Game Design
Ernest Adams
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