Digital Media Primer
Yue-Ling Wong
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David Salomon
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Wen-mei W. (CTO, MulticoreWare and professor specializing in comp Hwu
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Starting Out with Games & Graphics in C++
Tony Gaddis
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ActionScript 3.0 Game Programming University
Gary Rosenzweig
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OpenGL Superbible : Comprehensive Tutorial and Reference
Graham Sellers
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Rethinking Virtual Places
Erik M. Champion
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Rethinking Virtual Places
Erik M. Champion
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Ben (Simon Fraser University, British Columbia) Adcock
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Electronic Structure Calculations on Graphics Processing Units : From Quantum Chemistry to Condensed Matter Physics
Ross C. Walker
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Jennifer K. E. (York University, Toronto) Steeves
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Add to BasketAn Integrated Introduction to Computer Graphics and Geometric Modeling
Ronald (Rice University, Houston, Texas, USA Rice University, Goldman
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Blender for Animation and Film-Based Production
Michelangelo (Gamereactor, Ciudad Real, Spain) Manrique
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Curves and Surfaces for Computer Graphics
David Salomon
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Geometric Level Set Methods in Imaging, Vision, and Graphics
Stanley Osher
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Automatic Fingerprint Recognition Systems
Nalini Ratha
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Reliable Face Recognition Methods : System Design, Implementation and Evaluation
Harry Wechsler
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Motion-Free Super-Resolution
Subhasis Chaudhuri
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Signal Processing for Image Enhancement and Multimedia Processing
Ernesto Damiani
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Principles of Computer Graphics : Theory and Practice Using OpenGL and Maya (R)
Shalini Govil-Pai
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Integrating Graphics and Vision for Object Recognition
Mark R. Stevens
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